Aveyond: Lord of Twilight - Free Vampire Game




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Key Game Features
7 characters
Dozens of quests
Dozens of lands to explore
3 difficulty levels
Auto save option
Free vampire game - Absolutely FREE

System Requirements
Windows 98/ME/2000/XP/Vista/7
Processor 600 Mhz or better
256 Mb RAM
DirectX 8.0


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Mayawaka - Pyramid Game




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Key Game Features
8 unique worlds
2 game modes
Different challenging arcade-style games
Pyramid game - Absolutely FREE

System Requirements
Windows 2000/XP/Vista/7
Processor 800 Mhz or better
256 Mb RAM
DirectX 8.0


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Comic Cuts - 29 July 2011

Our big news is that Eagles Over the Western Front volume 3 has been shipping since Monday and all advance orders have now been filled, as have the steady trickle of further orders that arrived during the week. I'm expecting more orders to come in over the weekend and next week as people get paid. There have also been a handful - more than a handful, in fact, but not quite two handfuls - of

Demon Domain


Ok...the demon lair is done! Thanks to Lilith and Empress Absinthe, together they made an awesome home for myself and my minions. It turned out larger than I expected, and a few additions that I did not foresee when it was initially conceived in my mind.


The final home is five levels, with two levels on the castle grounds. Five regular rooms on the first level. It has a sorcery building; gargoyles preached on the roof tops, with a coffin within its room, and a small garden that contains weeds, hemlocks, and digitalis. Below the building, are three dead trees with a rotting human corpse in the center, hanging from a branch. The second floor contains five large rooms, a good place for vampires to place their personal coffins, should a few want to live with us demons.


Then the dungeon below that contains six rooms with fireplaces, and jail cells on one side of the wall, with putrid water running from cell to cell. They will hold humans for sacrifices or those that require to be held for awhile, until dealt with a form of punishment.

Their are stairways that lends to the other levels below, but with a teleport pad nearby for those that prefer to poof between levels instead.

Finally a decent into First level hell, the stairway will take an individual into the realm of chaos; pain for the flesh, torments in the mind, agony for the spirit. An Evil Eye at the bottom of the stairway, greets the sinful soul, that will now oversee the where-abouts of those that have been sentenced to dwell in hell. As they make their decent into the nine levels of hell. (Second to the Eighth levels of hell are not included with this build.)


First level hell contains four, two level flats. It makes a perfect home for a demon or creature that wants his home to be warmer than normal. The flooring is cracked with molten lava, just wanting to ooze under your feet, but is kept under control by the demons that call it home.  There is a lava fountain, with a balcony overhead that can be used for a DJ to place his equipment, to blast his music and blow off the ears of the damn souls. What better way to pump up the volume? Laughs.

As one wanders about, it is easy for those to get lost. The size gives it a great illusion of being a maze. So if one is not looking for markers, one will surely be lost between its walls. Also contains devices for torture; cross beams, spinning racks, and similar items.


Then finally... Ninth level hell, my personal sanctum. It contains a meeting circle for my Whip Masters, a lava pool, and dolcett furniture for feasting on humans. The art works conveys just that, with "Saturn eating his children," "dark demon devours a soul, " and two others provided by Lilith.


Overall, twenty rental rooms, and large spaces for family to gather and play. This is a great new home, which the family will enjoy.

Comic Cuts: Upcoming Releases

A round-up of forthcoming books relating to or reprinting British comics and cartoons, along with some selected original graphic novels.

AUGUST 2011
Missionary Man: Bad Moon Rising by Gordon Rennie, Frank Quitely & Simon Davis. Rebellion ISBN 978-1907992230, 18 August 2011.
Modesty Blaise: Million Dollar Game by Peter O'Donnell & Romero. Titan Books ISBN 978-1848566750, 26 August 2011.

Ready to Beat It...Super Mario 64


Stars: 75

I have discovered my most hated level in video game history: Big Snowman's Head. This dreaded piece of horse crap incites a fury in me usually only reserved for Donkey Kong Country.  It's not necessarily the level design that is flawed - under better conditions, this level could be fantastic. Rather, it exemplifies what is fundamentally wrong with Mario 64 - the slippery controls and the god-awful camera. Here's what this stupid mother effing level looks like:


And here is it's list of problems:

1) Ice. Mario already slides all over the place when running from a dead stop. Add ice into the mix and you might as well be holding the controller with rabid horses running in opposite directions chained to each of your thumbs.
2) Deadly water. You don't see it in this video, but if you fall into the water surrounding that stupid reverse conveyer belt of snow hills it will drain your energy very quickly. Combine this with the piss poor swimming controls and the swear jar can't handle the influx of new capital.
3) Tight corners. This becomes even worse for a star later in the level where you have to navigate an ice-maze and the camera gets stuck behind a wall the whole time, but even when scaling the snowman, you have to babysit the camera. It swings wildly depending on your angle, implementing no "intelligence" as to what you probably want to look at.
4) That Stupid EFFING SNOWMAN! I already hate this guy from the earlier level where you have to find his body and guide it down the mountain, now he blows you off possibly the most annoying thing in the world to navigate AND to add insult to injury, blows your hat off - making you not only climb the stupid thing all over again, but also running in the OPPOSITE DIRECTION to get your hat back.


Can I get a Hammer of Dawn on this bastard?
When I finally got the star, I felt no joy. I would be fully willing to sacrifice that star to be able to break it into tiny razor sharp piece and bury them in the snowman's eyes - spewing horrid red blood all over his stupid, snow white level.

Regardless, I now have 75 stars and can officially take on the final Bowser level. I would like to get all 120, but getting the 100 Coin star on this level may very well drive me to suicide.

Superior Save - Download Rescue Game




Free Game Screenshoot




Key Game Features
40 animated game scenes
Puzzle elements
Unique new mini-games
A suspenseful story
Colorful characters
Download rescue game - Absolutely FREE

System Requirements
Windows XP/Vista/7
Processor 1 Ghz or better
512 Mb RAM
DirectX 9.0


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AstroMenace - Free Galaxy Game




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Key Game Features
5 Pilots Profiles
2 ship control modes
Flexible difficulty control
22 playable ships
5 upgradeable systems
15 missions
100+ unique enemies and 40+ space objects
More than 150 minutes of play
Free galaxy game - Absolutely FREE

System Requirements
Windows 98/ME/2000/XP/Vista/7
Processor 1 Ghz or better
128 Mb RAM
DirectX 8.1


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Autumn`s Treasures: The Jade Coin - Antique Game




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Key Game Features
Cunning puzzles
Captivating storyline
Gorgeous hand-painted scenery
Immersive hidden object gameplay
Jigsaw mini-games
Antique game - Absolutely FREE

System Requirements
Windows 98/ME/2000/XP/Vista/7
Processor 700 Mhz or better
128 Mb RAM
DirectX 7.0


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Gotcha: Celebrity Secrets




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Key Game Features
* 40 Hollywood-themed search screens
* 1,000 wacky characters to find
* 40 unique puzzles and mini-games
* 18 ways to customize your blog
* Find special characters to earn bonuses

System Requirements
for Gotcha: Celebrity Secrets:
Windows XP/Vista/7 /
1.2 GHz or faster processor /
256 MB RAM /
135 MB hard disk space /
DirectX 9.0 or higher


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Sacra Terra: Angelic Night Collector's Edition




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Key Game Features
* 80 locations to explore
* 19 mini-games to solve
* 42 morphing objects to find
* Stunning CG animated cutscenes
* Walkthrough, wallpapers, concept art

System Requirements
for Sacra Terra: Angelic Night Collector's Edition:
Windows XP, Vista or 7 /
1.6 GHz processor /
512 MB RAM /
DirectX 9.0


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Season Match 3: Curse of the Witch Crow




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Key Game Features
* Beat 70 levels
* Find 12 magic artifacts
* Choose between Relaxed and Action
* Enjoy Story and Arcade modes
* Find cleverly hidden object

System Requirements
for Season Match 3: Curse of the Witch Crow:
Windows XP, Vista or 7 /
1 GHz processor /
512 MB RAM /
450 MB hard drive space /
Direct3D-compatible video card /
Windows-compatible sound card /
DirectX 7.0 or later


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Vampire Saga: Welcome to Hell Lock




Free Game Screenshoot




Key Game Features
* 35 spine-chilling locations
* Dozens of hidden object scenes
* Countless puzzles and mini-games
* Dazzling graphic novel style cutscenes
* Learn-as-you-play tutorial

System Requirements
for Vampire Saga: Welcome to Hell Lock:
Windows XP, Vista or 7
1.4 GHz processor /
1024 MB RAM /
DirectX 9.0 or later


Download This Game

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