Comic Cuts - 1 October
Clint Eastwood Cover Gallery: 1990s
Tainted Queen
Busy day for me, establishing good relations with other family clans. At least better than waging war, as I have a small family group. That still needs to increase in numbers, especially demons within the rank and file.
She showed me some pictures, encounters with her getting the upper hand and winning. To acts of rape and sodomy against her at night. As a demon myself, I can only support my demon brethren in silence, as not to provoke emotional outburst from the Queen. I only offered suggestions of posting additional guards in front of the doors, and one by the bedside as she slept at night. But then again, regardless of posted guards, no one can stop a determined demon bent on having fun, at the expense of other's misery or suffering. Demons do love to torment, and I love just doing that myself.
I needed to go as Arlya, eventually returned and I informed her where I was, and told her I will return shortly. With the collar updated for Shadow, and my conversation with the Queen, seems satisfactory to her, I left and returned to the lair.
Princess, The Queen
Her reaction was when, I directed her to visit my web page of Angles Demons, and look for my name in second generation dynasty of members listed. That's when she saw her name as a follower to me.
She had questions, and I had the answers she was looking for. "I am not a slave. I am done with that. I am trying to earn my Black Silks. (The highest rank a woman in Gor can attain for herself.) Are you my Master?" "Yes. I am your Master technically, even though your not a slave girl anymore." "What do I have to do for you?" Looks at her body with anticipation. "Nothing, really. Just continue as you are." "No! Your pulling my silks!" "Nothing, your just a follower for me. But, if you want to become an Immortal I will ask you again in a few days." "What does that mean? I don't understand." "An Immortal can take SL souls and converts humans into demons." "If I become one, do I lost my soul?" "Yes. I will take your mortal soul, and give you an Immortal one." "And what about the souls I have in Bloodlines?" "You don't lose them. They stay where they are, because the system for Angels Demons is a different one." "Oh good!"
Arlya, logged in-world, and I needed to go. I took my leave, said "Good Bye" to Princess at Midsomer, and joined up with Arlya in my home.
Building Blaster 2 Players Pack
Set charges in order to blow up structures. Remove beams from red-colored zones, and do not harm people.
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Autumn Princess
This incredible princess is investing an autumn morning taking a stroll inside the forest close her castle. Are you able to make her look genuinely breathtaking, by determining on her gown, hair type and jewelry?
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Play Airport Oasis
Airport Oasis is a time management game in which you have to give the customers all of the snacks, beverages and reading material they desire to keep their happiness meter high. However, you better make certain you cleanup the place if you wish to progress!
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Burger Battle
Assist our hero save the princess from King Burger! Destroy your opponent by simply stuffing them full of your home made burgers!
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Farm Frenzy Gone Fishing
Assist Scarlett raise several different exotic fish and produce never before seen goods in Farm Frenzy: Gone Fishing!
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Clint Eastwood Cover Gallery: 1980s
Philip Rock
It seems his full name was Phillip (sic) George Rock, born in Los Angeles on 30 July 1927, the son of Joe Rock (1893-1984) and his wife Louise Granville (1895-1968). Joe Rock, 5' 3" with protruding ears, was a comic actor
My Master and Lord
CSW Dreams and Reality is also the location of Stonehenge, rebuilt. The exact duplicate that is located in England, in pixel form. A destination place as marked by Second Life administrators. Definately a must see location. The ritual altar lies right next to it, so you can't miss both structures if you wanted too.
May I Serve Thee
I got to chat with her, and found out some information how she plays SL. Instead of using a split screen, she uses two lap tops, if she has another Alt. Avatar running. And exchanged some personal information as well. No not a phone number, or address. Just that we worked in the medical field, with her as a nurse, and when I was a cardiac monitor technician.
She tells me she is a submissive, and is a white silk slave girl in Gor. I told her I have two subs at the moment. And she wanted to know, if I needed or wanted more.
"Do you find me pleasing to your eyes Sir?"
"How many sisters do I have Master?"
Halfway There...Zelda II: The Adventure of Link
It's just as I remember it. Finding Bagu's house in the woods to give his letter to the river man. Waking up the sleeping bat in the house. Getting the water from the fountain to give to the lady so I can get the Fire spell. " I AM ERROR." It's all right at the tip of my memory.
As the Angry Video Game Nerd noted in his review of this game, the difficulty curve spikes REALLY early in the game. After the relatively simple first temple, the game throws you to the wolves and says "F&*K YOU!"
In fact, I think the hardest temple in the game is the second one. You don't have the LIFE spell yet. Your life, magic and sword skills are dramatically underpowered compared to the strength of your enemies. Every other Temple I beat without using a continue, but for the second temple, I had to continue probably five or six times. Directly after that, you have to get through Death Mountain, by far the most difficult section of the game. This is a maze of caves and the enemies in these caves aren't effing around. They will ruin you until you level up a bit. So really, the game almost requires you to grind right after the first level in the game. That's insane. Even the first Final Fantasy didn't force you to grind so early in the game.
After that, the game eases up a little bit and the difficulty becomes more cerebral. Your goals and puzzles become more abstract. Finding your next objective and making your way to each temple becomes a little more difficult to figure out. Not to say that the physical challenge isn't still present, but it becomes a lot easier once you level up. In fact, there are times when the challenge from enemies is pitch perfect. Because the combat is much deeper in this game than in any other Zelda title, it takes a bit of practice to get good at stabbing and blocking with the right timing, and when you're surrounded by enemies and manage to block three projectiles from both directions at both a high and low level AND take out four enemies in a matter of seconds, you feel like a god.
I'm loving this (potentially) final playthrough of Zelda II. It is a fantastic game that is drastically underrated. I recommend you give it another shot without viewing it through the "Zelda lens". Take it on it's own merits. You'll love it.
O Girls
And the day has arrived for her to back it up as I asked her, if she still wanted me. She said,
"Yes. I want you to fuck me good and hard."
I left her there standing in her sexy red lingerie, as I tp'ed to quickly find a private place for us. I tp'ed place to place looking for my old land marks that I once spent time with Melody, but they no longer existed. Then I got an IM from Jessica,
"Did you forget someone, hun?"
Sensing that I might lose her interest. I tp'ed her to me.
I then remembered Azula's home. It contained lots of sex poses, as I used to make love to her when she was my concubine. I quickly tp'ed there, but it was not the home I remembered she had. It was mostly empty. I then just decided to be a squatter for the moment and paned the neighboring homes for a decent bed with sex pose balls in them. I found a red bed that was similar to my own, in the family lair. I then tp'ed Jessica where I was standing already right by the bed. I set a pose for us, and quickly got into foreplay. Kissing and stroking her body, while I had her keep her lingerie on.
The long foreplay was my idea, lasting for thirty minutes as I try to recall. But what guy keeps track of time? When she asked me,
"Can I take my clothes off now. I want you to lick my pussy, and fuck me hard."
-------------------------------
Later that evening, it was Starr's turn. But instead of me looking for a place. It was safe for us to have our fun in my lair. I IM her, and asked her, if she also wanted me. (I did not tell her, I was with Jessica earlier in the day)
"Yes hun. I want you."
Appearing seconds later.
"How do you like my outfit?
She had on a white top short sleeve dress, down below to her breasts, and a sexy red and black stripe mini skirt just barely covering her buttocks. All looking sexy just for me, as she will be having her first sex in SL. I told Starr to lay on my white polar bear rug skin. I joined her with us facing each other, with that I started emoting to her;
With his demon hand, goes over her facial features stroking her cheek, and chin. Drawing her lips to his, to plant a warm demon kiss on her honey dew lips. Locking their lips as one, that seemed for an eternity. As his lips turn there attention to the soft lines of her neck, waiting to be kissed as well.
All I can say, that being her first sex in SL, she did not have good emoting skills. As we went along that night. But it can only improve over time. And when I mentioned her lack of emoting skills, she stopped emoting all together. So I'm glad I took a few picks with Starr to remember her first sex in SL.
Clint Eastwood Cover Gallery: 1970s part 2
Dirty Harry: The Novels
Titles and Roles
I will be re-naming some of the titles in the group, so its a lot easier to follow who is what in the group. And what kind of duties they are responsible for. The following titles will take affect on Oct 1st for Hell's:
Minions - Covers everyone in the group. Responsible to themselves of being active in SL. Must log in at least once a month or be ejected from the group without warning. All are expected to fight when necessary or is available to assist in events.
Wild Cat - Nekos in the group that prefers to be exactly just that. Covers males and females.
Pets - Shall be dragons, a few humans, or other form of avatars. All pets shall wear a collar. Dragons are house symbols.
Lycan Guard - Pertains to werewolves in the group. Must have combat HUD. Responsibilities are to appear in fights and wars for the family.
Incubus - Male demons. Fuck all the women you want. Must have combat HUD. Responsibilities are to appear in fights, and wars for the family.
Succubus - Female demons. Fuck all the men you want. Responsibilities are to appear in fights, and wars for the family, if you choose too. Assigned to torment individuals, that are disrespectful to the family.
Follower / Wosto - Family members that I own their souls. Responsibilities are to get souls for themselves, and to grow the family.
Domina - My Demoness. Second in command. Helps the Task Master run the group.
Play Hardest Mario
It is the most difficult Mario game with odd tricks and strange traps. Pay your attention on the game all the time. Or else, you'll lose within a second. Dangers are everywhere. Slow down and enjoy the game!
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My Fae Dragons
Shadow gave him a collar, the same one she wears for me. He placed it around his neck, and added me as his Master. I in turn added him to the family, as my newest pet, and House Symbol for "Carpi Diem." They stayed for awhile keeping me company.
Elizzabeth was the first person to see my new pet, and meet my pet Shadow for the first time. They looked at her with curiosity, and told my pets not to harm her or try to frighten her off. She approached my pets slowly with her palms up, showing herself to be a friend of the family. My pets sniffed and licked her hands, but still looked at her with intensity. I asked Elizzabeth, "Do you have any rabbits with you?" "Let me check in my inventory." As my pets opened their mouth, and saliva starting to swell at their gaping jaws, waiting for a delicious treat. "Sorry. No rabbits in my inventory." My pets quickly felt sad, and frowned at her.
Not to make a bad situation worst, I asked my pets to go outside, and play. And for Shadow to take Kenshin to the family lair, when they have the time. She nodded her head, and informed me they were going to her den for awhile. Then they flew off into the trees and disappeared.
Clint Eastwood Cover Gallery: 1970s part 1
A few 'Spaghetti Westerns' more
Although Clint Eastwood starred in only three Westerns for Sergio Leone, known as the Dollar Trilogy, Leone continued to make movies, travelling to America to shoot Once Upon a
Suitcase Skyway Game
Give your suitcase wings and let it fly Door to Door in Suitcase Skyway. Collect stars and fly through hoops to improve your score. See how quickly you can guide your suitcases to its destination over 3 levels of fast-flying action.
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The Great Indian Quest
You've discovered the secret treasure of the Indians but you must work hard and be fast to get the gold! Move one coin to a empty cell to match 3 or more coins and turn the whole board to gold!
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Ritual Sex and Spank Fest
When I logged in for the evening, nothing was interesting from the usual IMs that appeared at me. I decided to visit landmark locations in my inventory, to find out if any no longer existed and to delete them. I did just that for awhile. Later, Azula IMs me for assistance of doing the ritual of taking souls. She will be taking the soul of a human / dragon avatar to make him as their new King for Dragons of the Night clan group. Princess is the Queen of their clan, has decided on a new mate, was present visiting our sim stronghold of Angels Demons.
After Azula left her message for Mark, I went to the store ahead of her, as she could not move due to lag on her avatar. And I blew kisses to Princess, in our private chat on making her keep the promise to sexually torture me I said, "the sooner the better" as I walked off for the store. I soon teleported Azula right in front of the Soul Bottle, which will imprison all souls of humans, as they convert into demons. With the help I provided, Azula thank me and left for the evening to go to bed, as it was late for her in RL. She needed to be up and awake four hours later.
Clint Eastwood Cover Gallery: 1960s
A few 'Dollars' more
Joe Millard
Up Next: Zelda II The Adventure of Link
For this reason, and because it doesn't fit the mold of the other Zelda games, The Adventure of Link gets a pretty bad rap. Most people can't stand it and herald it as the worst Zelda game in existence. And while it's certainly not my favorite Zelda game (that distinction goes to Majora's Mask) it still has some great elements and is a genuinely unique game.
Now despite not beating it, I have seen the end of this game several times. As a kid, this game was a little beyond my ability, but my dad was obsessed with it. I watched him beat it when I was about eight. I remember trying to figure out how to beat shadow link with him and I had heard from a kid at school that you had to duck in the corner and just keep stabbing. I couldn't wait to tell my dad, so over dinner I spilled the news and we both shoveled the remaining food into our mouths and rushed up to my room and turned on the NES. I sat on the floor with my legs crossed, entranced in the possibility of seeing the end of the game. Cheering my father's every littler victory on the way to the final temple. He beat that first giant blue hawk thing and then, out comes shadow link. We both held our breath. My dad rushed Link into the left corner, knelt down and mashed the B button. Shadow Link was finished. My memory of sharing that moment with my dad is more tangible than actually seeing the end of the game. In fact, I don't think I remember what happened after that.
So now it's my turn. I have to carry on the Murray legacy and finish the same way my father did, and his father before that, and his before that. We Murray men have a long history of beating Zelda II. All the way back to the colonial settlers. For real.
Zelda II: The Adventure of Link for NES. Let's do it.
Clint Eastwood Cover Gallery: 1950s
Lovely Succubus
Today, when I logged in-world, she quickly IM me and said, "I have a surprise for you!" "Really! What might that be?" "Tp me and you will see." I tped her into my home, and she did surprised me, by purchasing the demon skin she liked yesterday. As I knew she mentioned to me of buying it by next week. She turned out to be a very sexy demoness. She is happy with herself, and as I having her. She gave me her heart, which I gladly accepted, and will guard it close to my own. I asked her, "Do you have a problem of me falling in love with you?" "No, I don't. And you, is it ok as well?" "Yes, please do. I don't have a problem with love." (Her and I got intimate a few days ago, after I meet her.)
The tail gave her a problem, which she had to edit and reposition to fit on her avatar. It was replacing the skirt she was wearing, and I had her go home to my place for the pose ball that was present there. During her absence, I tped BJ over, and later was joined by Arlya, when she corrected the position of her new tail. The girls chatted, and friended each other. I hope the girls become good friends and not be jealous of each other. I hope for a possible 3 way sex orgy in the near future. 2 demons, and a neko girl. How fun that will be!
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Review: Harry Potter and the Chamber of Secrets
There's a mantra almost as old as the video game industry itself:
"Licensed games are never good."
And while there are certainly exceptions to the rule, games based on movies are generally built very quickly to coincide with the release of the film. Quality, story and ingenuity are at the bottom of the priority list when it comes to games like this. Kids will buy them because they just saw the movie and they are psyched about it. Once they pay their $60, it doesn't matter how good the game is. The publisher made their money.
Harry Potter and the Chamber of Secrets has too many faults for it to excluded from the list of "rushed to market" licensed games. That being said, the team behind this one put at least a little heart into the final product.
Story
This is one of the games shortcomings. If you read the book, or saw the movie, or both - you will be extremely let down by the way this game's story progresses. For a game whose title alone infers mystery and wonder, there are maybe four missions associated with the chamber of secrets - including the final battle in the chamber. The rest of the game focuses on meandering around the castle, going to class, fetch quests and other drab tasks that suck the pacing out the window.
Additionally, the way the story is delivered is so haphazard and inconsistent that you feel like this project was completed by three completely separate teams that didn't talk to each other. Sometimes the story is delivered through cutscenes with atrocious writing and acting. Sometimes the camera stays locked in one spot while a portion of the (admittedly great) audio book plays. Sometimes you're given no story at all even though you're expecting something.
After the final battle, you won't feel like you accomplished much. There is no build up and no real motivation from the story that pushes you forward. The recognizable movie elements were so neutered and coated with candy that they didn't even make sense. For the most part it's a series of random tasks that just happen to include some mysterious chamber, that may or may not contain a secret or two.
Gameplay/Design
OK - while this isn't saying much, the gameplay and design were the game's strongest assets. As is the case with many licensed games, the developers took an existing, successful formula and slapped the the treatment over it. In the case of HPatCoS the borrowed formula was Zelda, but they did manage to give the game it's own distinct feel as well.
The most obvious Zelda element is the assignable buttons. As you progress through your game, Harry will discover new spells like Incendio (fire spell), Exelliarmus (reflect spell - not a disarming spell), Avifors (transforming spell), Scurge (de-gooify spell) and so on. Each of these can be assigned to a one of the face buttons like you would assign your items and gadgets in Zelda. The other big Zelda element is the target lock on - pressing and holding R1 will lock the camera onto your enemy and direct your spell at that target. This is fairly clunky in implementation though as you already have to be facing the target to lock onto it, which effectively eliminates the need for it altogether.
The majority game is broken down into three distinct segments: Classroom dungeouns, castle exploration, and Quiddich matches.
The classroom dungeons are similar to the temples in Zelda, though much shorter and less involved. Each of the four could be bested in about 30 minutes. At the heart of each dungeon was a book that awarded you a new spell, sometimes you got to use this spell to escape from the dungeon and fight a boss, sometimes you didn't. And really, I would have preferred the game to have no bosses, or any fighting at all for that matter.
The exploration aspect of the game was so joyous that the fighting just seemed to be a roadblock to getting back to sneaking around the castle and finding hidden magical items. The most common find is one of the 101 Witches and Wizard collectible trading cards. For every 10 you found, your health meter would expand a bit kinda like the heart pieces in - say it with me - Zelda. You could also trade these cards with other Hogwarts kids, but that aspect felt pretty unnecessary.
There were little nooks and crannies hidden all over the castle and looking for and eventually finding them was one of my favorite parts of the game. If you do your exploring at night though, things become a little more difficult.
The game is broken into 6 days and 6 nights. During the day you do your classes and Quiddich and stuff, and at night you do the rebellious stuff. Sneaking into the restricted section of the library, taking polyjuice potion and turning into Doyle to get the skinny on Malfoy, sneaking out to Hagrid's hut and other various bouts of mischief. However these cooler tasks come with greater risk. There are hall monitors roaming the halls of the castle and if you're caught by one, they deduct five house points from Gryffindor, and you're sent back to the start of the room. All this sneaky stuff is cool in theory, but really difficult and frustrating in execution. You didn't have much control over the camera, nor did you have a radar screen like you would in Metal Gear - so trying to figure out where the hall monitors were and which way they were facing was really difficult, and I would often just blindly get through the room on a trial and error attempt.
There is one more method of exploration - by broomstick. About 1/4 of the way into the game you're given access to your Nimbus 2000 and from there you can fly around the entirety of the exterior of Hogwarts Castle. This was by far the best part of the game - and while there really wasn't much to find outside, the design team just nailed the broom controls to make it such a fun thing to do. Every time I found myself outside for a mission, I would always hop on my broom and take a ride around the castle. But exploring isn't the only thing you can do on broomback - flying practice and Quiddich are also available, but not nearly as fun.
Ever play Superman 64? Remember flying through rings? Yeah - that's what Quiddich is. You fly through rings and try to catch the snitch. You don't have the option to play any other positions, which is kind of a let down, but it's still a nice addition to the game.
One more thing I have to mention, and this is my biggest gripe about the game: load times. They are atrocious. While the interior of Hogwarts is pretty large and complex, it shouldn't take a full 20 seconds to load every time you open a door. My final playtime was about six hours and I would venture a guess that probably a solid hour was that was spent waiting in loading screens. Unbelievable.
Presentation
All things considering, the game looks pretty good for something that was rushed to market in 2002. Hogwarts Castle is modeled very well, the kids look like the kids from the movie and the spells and special effects animate the way they're supposed to. On the other hand there were what I call "herky jerky" moments in the presentation - especially during cutscenes. There never seemed to be a proper conclusion to a scene and they all just kinda chopped themselves off at the end. Even the final scene of the game ended abruptly and awkwardly shoved me back to the main menu.
The sound design is pretty atrocious overall. They didn't license the wonderful music from the HP movies and while the music was OK, it was a disapointment to not have the main Harry theme. The voice acting is really where the sound showed its diseased underbelly. Again, not getting any actors from the films, the stand-in cast had no business acting anywhere at any time. Once in a while, when you were involved in a lighthearted mission, the acting didn't stand out as bad, but as soon as there was any gravity to the situation, the acting stuck out like a sore thumb. There was no range of emotion in any of the voices - the actor playing Ron would deliver these two lines with the same exact jolly tone:
"Hi Harry! Let's go to the Quiddich stadium for your match against Slytherin"
"Harry! You were almost eaten alive in the Chamber of Secrets! Thanks for saving Ginny, my sister, by the way!"
Decent graphics, but the voice acting and music brought the presentation way down.
Stuff I Liked:
- Castle exploration
- Broom flying
- Zelda elements
- Atrocious voice acting/writing
- Clumsy battle controls
- LOAD TIMES!
Review in Ten Words or Less:
Play it only if you get it for free
Wedding Makeup
Make use of the green colored arrows to navigate the make up tabs, then click on a choice to apply it. If the make up does not instantly appear on the bride's face when you click it, you'll need to click directly on her fact to apply it. Click Done button when she is ready to walk down the aisle!
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Go Green Girl Dress Up Game
Today is the world-wide campaign in order to save this environment from all kinds of pollutions, and as being a nature lover you're taking part in this campaign.
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Korkeajännitys – Modern Finnish Commandos
With Steve’s recent run of posts on Trigan Empire around the world I thought that it was worth taking a look at a Finnish title that tends to get mentioned a lot when foreign publications of Commando are being discussed.
Korkeajännitys is the title published by Egmont Kustannus that reprints D. C. Thomson’s Commando comics in Finland.
TV Tie-ins cover gallery 5
Fontana 3148, 1973, 160pp, 30p.
On a bitter January night in 1943 an R.A.F. bomber crossed the coast of Norway. On board was a group of young Norwegian partisans. Their mission—to destroy one of the most important military
Finished: Harry Potter and the Chamber of Secrets
Final Hour Count: About 6 Hours
House Cup: Slytherin
Quiddich Cup: Gryffindor
Cross another mediocre game off my list.
Saunavihta Vortex Game
Remove white colored objects to get the stickman to roll in to the vortex. Now with portals.
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Twisted Lands Shadow Town
Gather objects, solve puzzles and make spine-chilling findings as you examine an abandoned island in Twisted Lands: Shadow Town!
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Comic Cuts - 24 September
Desade Lane
I took a tour again, and saw some new items on display as well as the ones I saw months earlier. The store had residents looking around, as some were trying on the pose balls and see what kind of animation it provided. I won't say much, another than for you to see for yourself, and try the pose balls with your slut or significant other with you. It's more fun that way. I went alone, and BJ was busy during the time, else I would have taken her with me. I wanted to place her on the shaving table, and that speaks for itself. Not that she needed to have her hair on her head shaved off.
I took a few pictures, when the sim over asked me; "Why are you taking pictures?" I told her for this blog. Which of course made her happy, and for me to use in this blog. So stop over and see, if this kind of stuff is for you. I occasionally do dolcett, and have a feast with other demons, when possible. Human being served up is a special treat, I as a demon do enjoy.
TV Tie-ins: No Bananas
Venom From The Grave
And out of the blue, I get an IM that was saved from a person I never meet before, and she informed me that we have a common friend. I met with Ms J. a few days later. And she vented and chatted her sad story, and told me that she is horrible and a sick person. I stood there just listening and comforting her latest victim...yes she is a VICTIM.
Not a lover, but a "sexual awakening" experiment of Ariel's escape from a poor marriage and chronic health conditions. She wants to escape from, while keeping herself occupied in SL at the expense of others emotions. Her famous disclaimer, "I never meant to hurt anyone." If so, then why does she continue to hurt people in SL.
While she portrays herself as a victim when a malicious avatar she meets, gets an upper hand at her. We should be cheering them on for getting at Ariel for us. I know I did, "The One Ring". If I'm not mistaken, it was Drake's alt that informed Ms J, and gave her the links to her blog and as well to my blog. Thank you Drake! For letting Ms J know all about the TRUTH on Ariel, the sexual predator. If this was RL, she would be charged, convicted, and put away for a few years to rot in prison hell.
Ariel mentions in her blog, she will change her ways and amend for her sins in SL, for the people she has hurt in the past. If her blogs is a history of her activities, she will continue to stalk for more victims, that I can guarantee as Hell itself exist! You don't fool me Ms A, and your readers know you all too "hell" by now. Your a mental grand delusionist sicko, and need to lay on a therapy couch. And my cock suits me just fine by the way it is, and had only one complaint, and that's from you. I didn't FUCK YOU enough. (Laughing) Why would I continue to fuck a sick cunt ass bitch like you?!
Balloonator Game
Pop up balloons and initiate a chain reaction in this cool skill game.
Have fun with Balloonator Game
Blog Archive
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2010
(696)
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September
(96)
- Comic Cuts - 1 October
- Clint Eastwood Cover Gallery: 1990s
- Tainted Queen
- Princess, The Queen
- Building Blaster 2 Players Pack
- Autumn Princess
- Play Airport Oasis
- Burger Battle
- Farm Frenzy Gone Fishing
- Clint Eastwood Cover Gallery: 1980s
- Philip Rock
- My Master and Lord
- May I Serve Thee
- Halfway There...Zelda II: The Adventure of Link
- O Girls
- Clint Eastwood Cover Gallery: 1970s part 2
- Dirty Harry: The Novels
- Titles and Roles
- Play Hardest Mario
- My Fae Dragons
- Clint Eastwood Cover Gallery: 1970s part 1
- A few 'Spaghetti Westerns' more
- Suitcase Skyway Game
- The Great Indian Quest
- Ritual Sex and Spank Fest
- Clint Eastwood Cover Gallery: 1960s
- A few 'Dollars' more
- Joe Millard
- Up Next: Zelda II The Adventure of Link
- Clint Eastwood Cover Gallery: 1950s
- Lovely Succubus
- Play Ice Cream Stand Decoration
- Review: Harry Potter and the Chamber of Secrets
- Wedding Makeup
- Go Green Girl Dress Up Game
- Korkeajännitys – Modern Finnish Commandos
- TV Tie-ins cover gallery 5
- Finished: Harry Potter and the Chamber of Secrets
- Saunavihta Vortex Game
- Twisted Lands Shadow Town
- Comic Cuts - 24 September
- Desade Lane
- TV Tie-ins: No Bananas
- Venom From The Grave
- Balloonator Game
- Treasure of the Castle Game
- Stick Master
- The General Who Never Was part 3
- TV Tie-ins: We'll Meet Again
- Still Playing...Harry Potter and the Chamber of Se...
- Promise Not To Love
- The General Who Never Was part 2
- TV Tie-ins: The Spoils of War
- Lycan Among Demons
- Play Jabberwocky
- My New Love Mistress BJ
- The General Who Never Was part 1
- TV Tie-ins: A Family at War
- Horny Lil Devil Saloon
- Paul Brickhill
- Mistress Billijo's Home
- Derek Robinson
- Comic Cuts - 17 September
- TV Tie-ins: 'Allo 'Allo
- New Changes Around Me
- Emerald Viewer Reborn As The Phoenix
- TV Tie-ins: Enemy at the Door
- The Beano, The Dandy and the Nazi Death List
- Battle of Britain cover gallery
- The Air Defence of Britain
- TV Tie-ins: Secret Army
- Mario's 25th
- TV Tie-ins: Colditz
- Up Next: Harry Potter and the Chamber of Secrets
- TV Tie-ins cover gallery 4
- Review: God of War III
- Finished: God of War III
- Christopher Landon
- Almost There...God of War III
- Comic Cuts - 10 September
- TV tie-in editions cover gallery 3
- A Richard Stark cover gallery
- Juliet Dymoke
- TV Tie-ins: Devenish
- TV Tie-ins: The Two Ronnies
- TV tie-ins: Porridge
- Paul Victor
- Ella M Scrymsour revisited
- TV Tie-in: Raffles
- Comic Cuts - 3 September
- TV tie-in editions cover gallery 2: The Tripods
- TV Tie-ins: Bracken's World
- Wings of Death
- No Surrender!
- Hit the Dirt
- Raymond Hawkey (1930-2010)
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